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Realistic Wood Bowl

Wood Bowl modeled in Rhino 8 and rendered in Blender and Unreal Engine 5. I have been experimenting with Blender's PBR material creation pipeline and wanted to see how it translated into UE5. I also wanted to see how the lighting would affect the object between the programs, and I concluded that UE5 set up and graphics are personally better when it comes to displaying the materials.
So far I can say that the results have been more than satisfying.

Rendered in UE5

Rendered in UE5

Rendered in UE5

Rendered in UE5

Rendered in Blender

Rendered in Blender

Rendered in Blender

Rendered in Blender

Rendered in Blender

Rendered in Blender

Rendered in Blender

Rendered in Blender

Rendered in Blender

Rendered in Blender

Rendered in Blender

Rendered in Blender